Card draw simulator
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silentdante · 1
no combat skill or items at all, could maybe evade a few times but also not build for that. she is a clue vacuum with a couple other things thrown in for resources and survival.
Question: I'm assuming you are planning on using this for pair play; if so, do you have an investigator in mind that she would be helping? Also, do you have a sense as to whether she would be off on her own or if the two investigators would mostly stick together?
I haven't found Blinding Light to be very good, especially for Daisy Walker (it is okay for Agnes because she sometimes needs more ammo). Daisy's native evasion is only 1 behind her willpower, so it is not that big of a difference.
I'd suggest more skill cards. If you are having the investigators stay together, then skill cards become extra useful, as you can help either yourself or your partner.