Jenn Wick - Guns, skills, booze and pills.

Card draw simulator

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Derived from
None. Self-made deck here.
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chriZZZzzzz · 2

A John Wick-inspired, combat-focused Jenny Barnes deck that can still try any test. Should investigate with Dr. Milan Christopher when not killing to keep progressing and stacking resources. Arcane Studies and Hard Knocks allow the spending of resources to boost skill tests. Having all of the Neutral skill cards helps achieve that end. Figuring out when to boost tests and by how much is part of the fun of this deck.

Mulligan for Dr. Milan Christopher, Jenny's Twin .45s, Bandolier

Key synergies:

  • Contraband on Jenny's Twin .45s. Preferably when they have at least 5 ammo. Bandolier makes it possible to "hold" onto Jenny's Twin .45s and use another weapon until Contraband can be used efficiently. It's got a bit of RP flavor to it as well.

  • Double or Nothing with Burglary in low shroud areas to generate resources. Not worth it if you have to spend resources to pass the skill test. Using with Liquid Courage or Painkillers seems wasteful. Though I could see times where it may be necessary to survive. Value of this card increases when playing with others if the effect can apply to an ally's skill test with significant gains.

  • Contraband with Liquid Courage and/or Painkillers if extra healing is required. I'd still prioritize using it on a gun and blasting my way out of situations.

This is my first try making a deck for this game, so any insight or suggestions are appreciated.

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