- Note that this Act only refers to Unique cultists. Acolyte and Wizard of the Order don't count.
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Act. Stage 1
The investigators spend 2 clues per investigator, as a group: Draw the top card of the Cultist deck.
Objective - Find as many unique Cultist enemies as you can and add them to the victory display. If there are 6 unique Cultist enemies in the victory display, advance. (Note: Not all 6 of them are in the Cultist deck.)
(→R1)
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