- Any investigator at the same location as the investigator with Internal Injury in their threat area may trigger the to discard Internal Injury, as per the FAQ [V1.0, section 2.1].
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Treachery. Basic Weakness
Injury.
Revelation - Place Internal Injury into play in your threat area.
Forced - At the end of your turn: Take 1 direct damage.
: Discard Internal Injury.
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