Clover Club Cardroom - Back

As you approach the cardroom, the clinking of poker chips and the shuffling of cards is punctuated by shouts of revelry and frustration. Your thoughts are nearly drowned out by the racket.
Clover Club Cardroom

Clover Club.

Shroud: 3. Clues: 0

While it is Act 1, Clover Club Cardroom gains:

" Spend 2 resources: Reveal a random chaos token.

If it is a symbol, gain 2 clues and 2 resources from the token bank.

If it is an even number, gain 2 clues from the token bank.

If it is an odd number or a , , , , or symbol, nothing happens."

Jonny Klein
The Dunwich Legacy #73. The House Always Wins #12.
Clover Club Cardroom
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • 0 is an even number.
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