Act. Stage 1
Locations in front of you are connected to one another. You cannot enter locations in front of other investigators.
Objective - At the end of the round, investigators may spend the requisite number of clues, as a group, to advance.
Deeper into the Woods - Back
Each investigator must randomly choose 1 of the set-aside Arkham Woods locations, put it into play in front of him or her, and immediately move to that location (cannot be canceled).
Each investigator spawns a set-aside Goat Spawn at his or her location (if there are 4 investigators in the game, the lead investigator spawns the set-aside Relentless Dark Young, and each other investigator spawns a set-aside Goat Spawn, instead). Each investigator then tests or (3). Each investigator who succeeds exhausts that enemy and disengages from it.
Shuffle one of the set-aside copies of Daemonic Piping into the encounter deck. Place the other two copies in the encounter discard pile.
Related Cards
- Lost in the Woods (The Dream-Eaters #62)
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