Monster. Geist. Spectral.

Fight: 2. Health: 2. Evade: 4.
Damage: –. Horror: 1.

Spawn - Chapel Attic or Chapel Crypt.

While Malevolent Spirit is at a Spectral location, it gains hunter and gets +1 damage value and +1 horror value.

Forced - When Malevolent Spirit is defeated by damage (except from a Spell or Relic): Instead of discarding it, heal all damage from it, exhaust it, and move it to any Spectral location, if able.

A.M. Sartor
The Wages of Sin #180. The Wages of Sin #29-30.
Malevolent Spirit

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