Nasht
Priest of the Dreamlands

Enemy

Dreamlands. Warden. Elite.

Mythos
Fight: 2. Health: 3. Evade: 2.
Damage: –. Horror: 1.

Aloof. Retaliate.

: Parley. Test or (2) to prove that you are worthy to enter the Dreamlands. This test gets +1 difficulty. If you succeed, flip Nasht over and resolve the text on his other side. If you fail, Nasht attacks each investigator at his location.

Forced - After you defeat Nasht: Flip him over and resolve the text on his other side.

Andreas Rocha
The Dream-Eaters #58. Beyond the Gates of Sleep #20.

Story

Mythos

If you parleyed with Nasht, read the following:

"Your quest will lead to death," the priest foretells. "Prove that you can survive what is to come, and I shall let you pass. Show me your weapon." You open your hand and reveal the first weapon that comes to your mind. Nasht slaps it out of your hand. "That is not a weapon. Show me your true weapon." You think for a moment. What weapon could the guardian possibly be referring to? What weapon could help you survive a place like this? Then the answer hits you, plain as day. You point to your temple, and Nasht nods. "Very well."

Add this card to the victory display.


If you defeated Nasht, read the following:

The guardian dismisses you with a gentle wave of his hand, and you are sent hurtling into the wall of the cavern. "Your eyes mistake me for a feeble old man. This is your lesson: Do not trust your eyes, for they will lie to you." He steps aside to let you pass.

Add this card to the victory display.

The Dream-Eaters #58. Beyond the Gates of Sleep #20.
Nasht
The Trial of Nasht

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