Treachery

Scheme.

Mythos

Revelation - If there are no enemies in play, take 1 damage and 1 horror. Otherwise, test (4) or (4). If you fail, the nearest enemy readies, moves (one location at a time) until it reaches your location, and engages you. Then, if you failed by 3 or more, it makes an immediate attack.

Andrew Johanson
Point of No Return #270. Point of No Return #26-27.
Unexpected Ambush

FAQs

No faqs yet for this card.

Reviews

No review yet for this card.