Treachery
Evidence. Glyph.
Mythos
Revelation - Attach Seafloor Frieze [tdc_rune_w] to your location. Cannot be canceled.
Seafloor Frieze [tdc_rune_w] cannot leave play.
: Test (2), then test (2). If you succeed at both tests, flip this card and resolve its text.
[tdc_rune_d] · [tdc_rune_s][tdc_rune_k][tdc_rune_u][tdc_rune_x][tdc_rune_s][tdc_rune_z] · [tdc_rune_x][tdc_rune_a] · [tdc_rune_c][tdc_rune_b][tdc_rune_k] · [tdc_rune_d][tdc_rune_f][tdc_rune_u][tdc_rune_m][tdc_rune_k][tdc_rune_f][tdc_rune_c] · [tdc_rune_g][tdc_rune_d][tdc_rune_s]
Rob Laskey
The Drowned City Campaign Expansion #31. The Western Wall #17.
Story
Mythos
Below the frieze is a triptych of three distinct scenes. The first panel depicts a comet falling from the sky. The center panel, while highly abstract, shows legions of nightmarish alien shapes pouring out of fallen rocks. Their faces are covered in thick, ropy appendages. The frieze depicts the alien creatures trampling a forest of what looks like thick, boxy flowering trees. The final frieze depicts a wave of sinewy, wormlike creatures spilling out from the celestial rocks like a flood.
You discover this glyph:
[tdc_rune_w]
In your Campaign Log, record "Parasite" under [tdc_rune_w] on the glyph record. This glyph has been translated.
Add this card to the victory display.
Victory 1.
The Drowned City Campaign Expansion #31. The Western Wall #17.
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