Good Money
The "Quid" Part
Asset. Weakness
Task. Incomplete.
Cost: –.
Neutral
Permanent.
When you gain 1 or more resources: Place 1 of those resources on Good Money.
Forced - When the game ends, if there are 5 or more resources on Good Money: In your Campaign Log, mark 1 progress under this Task.
Tiziano Baracchi
The Drowned City Campaign Expansion #256. Tasks #4.
Good Money
The "Quo" Part
Asset
Task. Completed.
Cost: –.
Neutral
Permanent. Unless this task has been completed, it enters play with its weakness side faceup.
You begin the game with 5 additional resources.
Tiziano Baracchi
The Drowned City Campaign Expansion #256. Tasks #4.
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