Treachery
Hex.
Mythos
Revelation - Each investigator with 3 or fewer cards in hand must take 1 damage and 1 horror. Each investigator with 4 or more cards in hand tests (2). Each investigator who fails must discard 2 cards at random from his or her hand.
The third seal will be the last.
Greg Bobrowski
Return to the Night of the Zealot #24. Return to the Gathering #15-16.
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