Location

Arkham. Crime Scene.

Mythos
Shroud: 1. Clues: 3.

: You sit down at a table to win some cash. Flip this card over and resolve its text.

During your turn (except during a skill test), spend 4 resources: You hire a cab. Choose an Arkham location with no enemies. Move to that location. You may spend 1 action to reduce this ability's cost by 2.

Pixoloid Studios
Traces to Nowhere #29. Traces to Nowhere #29.

Story

Mythos

Each investigator at Tick-Tock Club may spend 2 resources to play blackjack. Then, one at a time, each investigator who did so reveals random tokens from the chaos bag until they choose to stop. Treat each , , , or as a 5; the as a 10; and the as either a 1 or an 11. If the combined value of the revealed tokens (ignoring +/-) is...

- ...18 or less, gain 3 resources.

- ...19, gain 4 resources.

- ...20, gain 5 resources.

- ...21, gain 8 resources.

- ...22 or more, you bust and gain nothing.

Flip this card back to its location side.

The Tick-Tock Club is alive with activity, as wealthy patrons take their chances gambling away more money than you've seen in your entire career. You've got the investigation to worry about, but you wonder if you could find the time to play a hand or two and maybe walk away with some stuffed pockets.
Traces to Nowhere #29. Traces to Nowhere #29.
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