Enemy

Humanoid. Criminal. Syndicate. Elite.

Mythos
Fight: 3. Health: 1. Evade: 2.
Damage: 2. Horror: –.

Surge. Hunter. Massive.

Sheldon Gang gets +2 health.

Forced - After an investigator at Sheldon Gang's location plays a card: Ready Sheldon Gang and discard the top 3 cards of the encounter deck. Put each Criminal enemy discarded this way into play at that location.

Marco Caradonna
Machinations Through Time #41. Machinations Through Time #38-40.
No image

FAQs

No faqs yet for this card.

Reviews

No review yet for this card.