Enemy
Humanoid. Criminal. Syndicate. Elite.
Mythos
Fight: 3.
Health: 1.
Evade: 2.
Damage: 2.
Horror: –.
Surge. Hunter. Massive.
Sheldon Gang gets +2 health.
Forced - After an investigator at Sheldon Gang's location plays a card: Ready Sheldon Gang and discard the top 3 cards of the encounter deck. Put each Criminal enemy discarded this way into play at that location.
Marco Caradonna
Machinations Through Time #41. Machinations Through Time #38-40.
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