|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|The Jim Culver Mysteries||0||0||0||1.0|
|Combat Big Relic Jim||0||0||0||1.0|
|Jim Culver, Spell-blade||1||2||1||1.0|
Soloclue · 1266
THE SCRYINGS ARE WITHERS.
This is a Jim multiplayer build designed to accompany my article "Big Relic Jim: A unique Mystic playstyle" on riteofseeking.com. More details about the build can be found there. The purpose of this build is to serve as a fighter on the team. Your capacity to get clues is limited, so have someone else working on that.
Build notes not in the article: The Double or Nothing takes up the final out-of-class spot and is preferential for me. I am a huge believer in Double or Nothing + Mystic spells. It will be especially strong if you upgrade your combat spells later on in the campaign. If you want to switch the DoN for something else, go ahead.
Ward of Protection is generically good. Fearless helps negate the downside of playing Ward of Protection (not that Jim needs much help with that anyway), but if you don't think Fearless is necessary, I recommend switching it for Enraptured. Enraptured will help you stack your Shrivelling or Enchanted Blade, helping you fight longer.
Mists of R'lyeh is included as it shores up Jim's weakest area, which is his evasion ability. If you are running The Forgotten Age, you should run two of these.