Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
WarpFlame · 3
This campaign starts well. Defeated by by insanity and at the end of the first scenario another -1 sanity permanent. That means the next scenario Mark will start with a 3 sanity. Wow!
We got 7 experience. The first idea I had, just to get two elder sign amulets. But I also want to do some other upgrades so I made the following changes.
- One Beat Cop upgrade 2
- Elder Sing (removed dynamite blast :( ) 3
- Smoking pipe (removed Elusive) 1
- If it bleeds (removed Act of Desperation)
Not the best start. I also got The Tower tarot card and Ace of Rods tarot card.
After scenario 2
Another 7 points to spend and so much to upgrade. The Tower Tarot card is realy nasty. So an upgrated to lv3 Emergency Cache wil help me a little against that and also helps for future heavier weapons. But instead of spending my last 4 pont on upgrading another Beat Cop or Vicious Blow I decided to go for a M1918 BAR (Browning Automatic Rifle). I just want to have something a little more heavy instead of being sensible. And who knows, this might be to right choice.
After scenario 3
We had 5 VP. Simple upgrade: another Emergency Cache and Beat Cop