Talented Wendy

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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DavFlamerock · 116

As a Survivor player, I'm really drawn to the idea of normal people being forced to go up against the mythos with no training or equipment, which is what this deck embraces. You're going to find you have nothing to help you beyond a flashlight, a cat, and a lucky amulet, and you're relying on your own innate talents and skills to make it through the horrors alive.

This is a Wendy Skills deck. The basic premise is: Wendy has very good stats on everything except for Combat, and her ability is all about succeeding at skill checks... so let's be really good at that. I've included two copies of every skill available to her (except Overpower), as well as every card that can help draw me cards, to win more skill tests.

So long as you're not being hunted, and so long as you don't have to go up against enemies that need to be beaten to advance, you should be good (I don't think this'll be as good in solo, but haven't tried it). Backstab is there for those pesky enemies you just can't avoid.

2 comments

Oct 28, 2016 Lockewood_Esq · 43

Like the concept--I'm curious how higher-skill count decks will work. Looks like the emphasis on the Skill card takes slots away from your events. That reduces how strong your Signature strength can be. Of course, with more skills, that means you'll be drawing those events more often when you recycle.

That, however, begs the question of whether you even need the Emergency Cache. Your cards are fairly cheap so you might not need the resource ramp. That's something to consider in testing.

Also, did you consider Sneak Attack rather than Backstab? It's 1 cost cheaper. It still allows you to drop somewhat comparable damage on an enemy though.

Nov 01, 2016 DavFlamerock · 116

@Lockewood - The Amulet isn't crucial to the deck, and relying on a lot of events is actually somewhat counterintuitive. Why would I want to fill my deck with events? I would much rather reliably have Lucky on top of my discard pile every time, considering it's one of the best events in the game. The worst feeling is when the event you really need (Lucky or Look What I Found) is the second event from the top.

Interestingly, this deck started without Emergency Cache, and I discovered two things: 1) I almost never actually wanted Survival Instinct. 2) I was always a couple resources short. The deck doesn't ask for much in terms of resources, but on the turns when it needs to Backstab it absolutely MUST have the resources to do it. So I swapped a card I was never using anyway for an event that's actually helped streamline it a lot.

Why Backstab? Because if I need to succeed on an test to resolve it anyway, I'd rather deal 3 damage instead of 2 and save myself the action (of having to evade, then sneak attack).