Joe Diamond - Seek & Destroy (PtC Cloaky)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

LeoNak84 · 58

Joe Diamond deck, seeking priorities but able to fight most low to mid strength enemies.

HUNCH DECK

  • Working a Hunch
  • Scene of the Crime
  • Evidence! (or Deciphered Reality with xp)
  • No Stone Unturned (or No Stone Unturned (5) with xp)
  • Preposterous Sketches (or Cryptic Research with xp)

UPGRADES: First 20 XP plan:

  • Higher Education (3)
  • Charisma (3)
  • Flashlight < Death • XIII (1)
  • Inquiring Mind < Pathfinder (1)
  • Machetes < Timeworn Brands (5)

Optional extras:

-.45 Automatic (2)

  • Evidence! < Deciphered Reality (5)
  • Preposterous Sketches < Cryptic Research (4)
  • No Stone Unturned < No Stone Unturned (5)
  • Magnifying Glass < Magnifying Glass (1).
  • Beat Cop < Beat Cop (2)
  • Vicious Blow < Vicious Blow (2)
  • Deduction < Deduction (2)

MULLIGAN For Clues: All Eureka!s, And up to +2 passive assets from: Milan > Death • XIII > Mag Glass.

For Combat: All Eureka!s, 1x Cop and 1x weapon, Brand > Machete > Colt 1911s > .45 Automatic.

Mixed: All Eureka!s, 1 weapon (same priority), then follow the clues list.

HUNCH DECK

  • Don't start with Logical Reasoning or Shortcut in the hunch deck.

PLAY TESTING

  • Try to end turns on locations with clues. Scene of the Crime is first action only and Evidence! required an enemy on a clue.

  • Shortcut and Pathfinder let you move fast before you take an action to help align with the hunch decks

NB: Deck from StartWithTheName

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