Card draw simulator
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None. Self-made deck here. |
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suika · 9389
Skids remains the best archer in the game as far as combat archery goes, with extra actions built in and Venturer access.
Unlike a Guardian, you ain't got no plan to stick to, so dig through your deck to find your skull and bow with Backpacks if you don't see it in your opening hand.
Fully set up, you've got 5 actions a round, firing the bow up to 3 times at 10 . It ain't impressive but it's still 9 damage each round, on par with a Lightning Gun setup and with unlimited ammo. Tap Delilah for the last hits. If you miss a shot, either reload and scoff at the damage with I've had Worse, or kill off a Venturer, or evade.
In true rogue fashion though, you'll still prefer the monsters to be engaged with other people so you can snipe in peace. So what if your arrows occasionally find your way into your allies' knees? If it permanently cripples them, at least you'll get a charge on Decorated Skull.
Pity that Skids can't take Telescopic Sight! Well, sort of....