Jim Culver's Smooth Jazzy Night with Friends (2 player) [FIR

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Jim Culver's Smooth Jazzy Night with Friends (2 player) 0 0 0 2.0

Wrathburn · 3157

CONSISTENCY is the name of the game. I want to be passing 75%+ of my skill checks.

Combat is not going to be my focus, but I want to be effective at it when I attempt.

DECK GOALS

  • Very consistent skill checks
  • Rapid clue collection
  • Ability to dish out damage when needed
  • Every 2 turns, Scry the top of the encounter deck to make it more manageable

PILOTING: Get the clues as fast as possible, then help clear out enemies to accumulate as many VP as possible before completing the scenario. Stick close to a tank so he can engage enemies for me

NOTE: As soon as I complete Strange Solution, swap it out for something else

Potential Cards:

  • Clarity of the Mind
  • First Aid
  • Liquid Courage
  • Guard Dog
  • Elusive

Potential DROP cards:

  • Flashlight
  • Strange Solution
2 comments

Jan 17, 2017 theegravedigger · 1

I'm not sure I see the benefit of Fearless in this deck, given that Jim's Trumpet will be healing your horror. If you need the icons, wouldn't Guts be a better choice? If not, wouldn't Manual Dexterity be better for some of the treacheries?

Jan 17, 2017 Wrathburn · 3157

@theegravedigger

Thanks for your comment. I was thinking about the exact situation you brought up during my deck building process. My thought process was that I wanted to have more cards that can heal Horror, so I increase my odds of drawing those cards during a scenario. I played with the deck last night and it works really well. But I am going to try your suggestion of putting in Guts instead of Fearless. With the cantrip that Guts offers, I should be able to draw into Jim's Trumpet more consistently and have a similar effect during the game that Fearless would offer, but with more Willpower pips from Guts. We'll see how it goes.