Hammer Leo is Never Tired

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Achire · 472

The idea of this deck was really about abusing the hammers, especially sledgehammer. This deck is full of extra action cards, meant to let you have enough actions to handle all the enemies and then use your 4 book (thanks, Grete) or evidence/scene of the crime to support clue-gathering as well. I want a Leo that really demolishes big enemies.

Backpack and prepare for the worst are there to find the hammers, but emergency cache is an extra target for backpack. The Crystallizer is included because I saw this was a very event-heavy deck and the extra monster 'weakness' actually helps us trigger evidence, scene of the crime, or Grete. Same logic for 'On the Hunt'. This deck is designed to proactively hunt VP enemies.

WARNING: This deck is a draft and has not yet been tested. He might not be perfectly balanced. Also, this is a 'fun' deck built around the concept of Leo running around with a big hammer and never, ever getting worn out. I get that Leo has access to amazing weapons like flamethrower... but I thought it'd be fun to play around with the new weapons and Leo is the only character that can use them while making use of a ton of extra-action tech as well.

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