William Yorick Digs for the Red Gloved Man (Beta)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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ArkhamPirate · 51

This deck is in beta phase. Not sure about the clue finding suite.

Yorick will primarily be fulfilling the guardian duties with the typical guardian suite of weapons, Vicious Blow, and Beat Cop.

Gravedigger's shovel, Evidence! and Look what I found (Flashlights are basically there to allow Look what I found to proc) will allow him to grab clues when their are no enemies to bury.

The keepsakes and leather coats are there to keep him safe from harm. Ideally you discard these guys early to save the action of playing them.

Upgrades are what allows Yorick to go crazy. First you will need Scrapper! to beat down the tougher enemies. Then grab 2 x Red Gloved Man. It's okay to discard the beat cop to bring out the Red Gloved Man. In fact its better to allow an enemy to get to one health, let him survive to next turn (with your recurring keepsakes and coat you should be resilient enough) and then kill enemy with Beat Cop to bring out the Red Gloved Man while you still have three actions. The next upgrades are 2 x Police Badge to let you go nuts when the Red Gloved Man shows up. Again it's okay to kill a keepsake for Police Badge. Using Bury Them Deep you should be able to get the required 17 XP for this midway through the campaign.

Any late campaign XP can be used for Charisma and then the upgraded Beat Cop, letting you really go to town. You can get Relic Hunter if you feel the need to.

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