Talk Wordy to Me - Clue-Dropping Daisy

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Bryll · 7

Use Dr. William and Quick Study to reliably drop 1-3 clues per round, scoop them back up with double Research Notes, and generate 2 extra actions with double Press Pass.

Slow the first couple scenarios (and takes quite a bit of set-up each scenario), but incredibly quick towards the end.

Ran this 3 player through Edge of the Earth alongside Wilson Richards and Tommy Muldoon. Extra actions and movement was very good for big maps.

4 comments

Jul 24, 2024 Marymatician · 77

Am I missing something? What are you refilling with Ecache (3)?

Jul 24, 2024 Bryll · 7

Solely for money. My first couple scenarios I was pretty cash strapped, especially when I was trying to get both Press Passes out early, so I upgraded into those.

Jul 24, 2024 Marymatician · 77

Huh, that's interesting - if I may offer advice, I find Unearth the Ancients to be an amazing resource acceleration tool in seeker, I'd say it's probably worth the extra xp over +1 resource from the caches, you get to action compress, save money, and grab a clue - the restriction on seeker assets only is irritating for some decks, but this list doesn't seem like that will be a bother.

Jul 24, 2024 Bryll · 7

Thanks, I’ll take a look! Could work really well for some of the low cost seeker assets. (Dr. Males on, Research Notes). Wilson was running a supply build, so I was hoping the emergency caches could help him out, if I didn’t need the money, but that never seemed to materialize.