Dexter - slippery and sharp

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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Zombiezed · 1

This is my latest true solo investigator I ran through original TFA with. I had the most fun with new Dexter (and actually my only played version of Dexter). The deck can absolutely bee perfected, but it worked well enough.

Since evading is important I branded Blur to be able to repeatadly evade and gain additional actions. And to be able to replay the necessary spells, Ive tucked in fast assets.

With all the playing of assets, resources are vital, in walks David Renfield, Lone wolf, the Thieves' kit, emergency cache, OC, and Watch this.

Promise of power is there to reliably be able to get rid of the Necronomicon once and for all, or whatever necessary test the scenarios throw at you. Likewise Deny existence 0 and 5 is there for backup. Manual dexterity for clue support or an evade or the like.

Arcane experience, on the other hand, is a luxury upgrade to safely have more spells in play to able to play with Sign magick, and not to have to loose one of your upgraded spells by the Necronomicon...

Here comes my upgrades, in some kind of order.

ITTOI = Charisma Sword cane => Blur 5 Cosmic flame => Cosmic flame 5 Eldritch brand with Blur as the branded spell Sign magick => Sign magick 3 Sword cane => Sword cane 2 Second sight 2 => Divination 1 EC 2 => EC 2*2 Deny existence => DE 5 Arcane experience String of curses => Enraptured 2 Deny existence => Moxie 1

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