Treachery

Hex.

Mythos

Revelation - Place 2 doom on the nearest Cultist enemy. If there are no Cultist enemies in play, search the encounter deck and discard pile for a Cultist enemy and draw it. Shuffle the encounter deck.

Anders Finer
Core Set #171. Dark Cult #5-6.
Mysterious Chanting

FAQs

(from the official FAQ or responses to the official rules question form)
  • You either place 2 doom on an existing Cultist enemy, or search for a new Cultist enemy of your choice, but not both.
  • Q: If an enemy is in a location with no valid path to your location, can it still be the "nearest" enemy purposes of cards like Mysterious Chanting or Dance of the Yellow King? A: Even if it has no valid path to an investigator, an enemy can still qualify as the "nearest" enemy if there are no other enemies in play that are nearer. That said, an effect that requires an enemy to track a path to an investigator (such as Dance of the Yellow King) would not cause an enemy to move if there is no valid path. - FAQ v1.2, Jan 2018.
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