Fight: 2. Health: 2. Evade: 3.
Damage: 1. Horror: –.
Spawn - Nearest Asylum Halls.
Prey - Most remaining sanity.
Forced - When you attack Mad Patient: Take 1 horror.
Sometimes the most terrifying of foes is one’s own mind.
The Unspeakable Oath #184. The Unspeakable Oath #27-29.
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