Jerome Davids
In Way Over His Head

Asset. Ally

Ally. Assistant.

Cost: 2.

Neutral
Health: 1. Sanity: 4.

You get +1 .

When an investigator at your location draws a treachery from the encounter deck, exhaust Jerome Davids and discard cards from your hand with a total of at least 2 icons: Cancel that card's revelation effect.

Tiziano Baracchi
Union and Disillusion #259. Union and Disillusion #22.
Jerome Davids

FAQs

No faqs yet for this card.

Reviews

Not exactly the most comprehensive review here, but Jerome is really good. You get:

  • +1
  • The equivalent of Ward of Protection or Forewarned for the low low cost of 2 icons (you can even be a team player with this)
  • 4 horror soak (well 3, because you probably don't want him to die, but that's still quite a lot)

On top of that, he only costs 2 resources to install (two resources and a actually, but few allies can be played as a ).

That all being said, he's probably best for a cluever (because that's who wants that passive boost), and especially for the faction, because they tend to have the most icons.

Zinjanthropus · 223