After six years, the guard dog finally got an upgrade, and it is a doozy. An additional hit point and sanity is great, making this even better to pair with cards that buff allies. But the new ability is the star of the show: a zero cost engage & an attack that triggers the dog’s ability. In single-player, that’s not very useful, But in multiplayer, it lets you change the order of operations. Grab an enemy off the seeker, letting them complete their full turn instead of flailing around with evades. Engage and chew up a whippoorwill.
Combo pieces worth considering: hunter’s armor, survival knife (0 and 2), The star 17, bandages, Aquinnah (either).