Treachery

Curse.

Mythos

Revelation - Attach Vice and Villainy to a non-permanent asset you control. Limit 1 per asset.

Forced - When the encounter deck runs out of cards: Discard attached asset.

Forced - When attached asset leaves play: Test (3). If you fail, attach Vice and Villainy to a different non-permanent asset you control.

David Sourwine
Return to the Circle Undone #70. City of the Damned #1-2.
Vice and Villainy

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: There is some confusion as to when to shuffle the encounter deck: According to the RR: > If the encounter deck is empty, shuffle the encounter discard pile back into the encounter deck. There is a ruling from 'Smite the Wicked' which says: > Generally, you reshuffle the encounter discard pile into the encounter deck when it is empty, but not while you’re resolving an effect. I see that any effect that interacts with the deck (such as Parallel Fates) would wait to shuffle until after the card resolves; but: If I draw my card during the Mythos phase, emptying the deck, do I shuffle immediately; and thus my drawn card is the first card of the new discard pile? Or do I resolve the drawn card first, making it the last card of the old discard pile, then shuffle? A: When you draw the last encounter card during the Mythos phase, you should resolve it first, then place it in the discard pile, then shuffle the pile into a new encounter deck.
Last updated

Reviews

Rules Question: if I put this on an item like Magnifying Glass (1), which can pop back into my hand when there are no clues on my location, can I trigger the forced ability and just ditch the Vice and Villainy (and not the Mag Glass)?

Krysmopompas · 358
A rules question is not a review, but yes, the second Forced ability would trigger. — AlderSign · 284