Agenda. Stage 1
	
	Mythos
		
								
			Doom: 6.									Clues: –			
																	
	
	You and two other groups been kidnapped and trapped for some kind of terrible experiment. The note for your group has further instructions.
				Forced - At the end of the round, if there is at least 1 doom on this agenda and no group has yet triggered this ability: The lead investigator of Group A chooses a random set-aside Act 1 story card and draws it. Announce the chosen card's title to all three groups. Each other lead investigator draws that story card.
	
	Mark Molnar
				The Labyrinths of Lunacy #2. Epic Multiplayer #1.
				
					Hope Lingers - Back
				
  		
  			Agenda
  																		
					
									  		
  				Advance the current act card and follow its instructions.
When you are instructed to resolve Act 2 Setup, those setup instructions can be found in the rules booklet (use the section for your Group).
 
							 
									Related Cards
- Awakening : Hope Lingers (The Labyrinths of Lunacy #3)
- Awakening : The Flood Begins (The Innsmouth Conspiracy #42)
- Awakening : His Final Bow (The Path to Carcosa #46)
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