Ancient Ankh
Aegis of the Harbinger

Asset. Accessory

Item. Relic.

Cost: 3.

Neutral
Health: –. Sanity: 3.

Uses (4 charges).

When an investigator at your location would fail a test by more than 1, spend 1 charge: That investigator fails by 1, instead (even if he or she automatically failed).

Greg Bobrowski
Guardians of the Abyss #56. Abyssal Tribute #2.
Ancient Ankh

FAQs

No faqs yet for this card.

Reviews

The obvious: This thing is ideal for characters who like to use Lucky!, "Look what I found!" ETC.

The inobvious: It's an Ankh, a sign for immortality, so why this effect? Why because many many many encounter cards deal damage incremental to your failure! Rotting Remains, Grasping Hands, that kind of stuff, most scenarios have 1 or 2 effects like these, so even if you're not trying to change failure into success, the Ancient Ankh might very well be very useful, regardless of class, not to mention the flexible skill icons.

Tsuruki23 · 2472
The card does not work with Lucky! since it just makes you fail by 1, but does not set your skill value to skill difficulty - 1. — ak45 · 437
Notably, there's a bunch of those scaling effects in Guardians of the Abyss where you get this. Also, 3 additional horror soak can be pretty good depending on your deck, especially if you're running Key of Ys. — Zinjanthropus · 223

Now that our pal Stella is around, along with Granny Orne, failing by one becomes even better. If you have the Ankh, or even better, someone else on your team is wearing it so you can keep your rabbits foot, once return you can succeed automatically. Not just some of the time, not just if nobody draws the tentacles, but automatically with an Orne/Ankh combo.

But it’s probably not worth doing an entire side mission for that. So now consider other things you can do when you fail by just a little: use oops, which lets you auto hit, even better if you are using your chainsaw. In that case, deal three damage and get another supply on the chainsaw, or deal four damage. Or use live and learn for a similar effect, resolving a failure for the supply then immediately attacking again without taking another action.

Maybe you’re holding down the fort on clues, you can use look what I found! with your Ankh, to get two clues for two bucks. And if you’re drawing thin, you can make sure you fail the test the first time, get paid for it or draw cards, then pass. Booyah.

MrGoldbee · 1391
Sorry, but Granny Orne can’t make you succeed. She does NOT change your skill value. She changes ‘the amount you fail by’ - which many tests care about. If you were failing by 1, she can make you fail by 0 or 2 instead. Failing by 0 is NOT the same as succeeding. — Death by Chocolate · 1359
@Death by Chocolate I think that’s true of the level 0 Orne, but the level three adds to a skill value directly. The combo with Ankh still wouldn’t work, though, because it (like Orne (0)) specifically says you still fail. — Kergma · 10
@Kergma True, Orne (3) can add to your skill value, but there’s no interaction with it and Ankh, since the Ankh has changed the amount you fail by but hasn’t changed your skill value at all. — Death by Chocolate · 1359