Rogue
Asset. Hand

Item. Weapon. Firearm. Illicit.

Cost: 3. XP: 3.
Test Icons:

Uses (2 ammo).

Playing Lupara does not provoke attacks of opportunity.

Spend 1 ammo: Fight. You get +1 and deal +1 damage for this attack. If Lupara entered play this turn, you get an additional +1 and deal an additional +1 damage for this attack.

Andreas Zafiratos
Dim Carcosa #309.
Lupara
Reviews

If you are a fighty rogue you should take this and sleight of hand.

Great for Jenny, fantastic for Skids (he has slight flexibility in actions) and probably not worth it for Sefina outside of some weird builds.

But this is a weapon that makes Guardian's green with envy. Drop it and unleash hell into a big enemy for maximum effect OR sleight it out and unload and pop it back for a repeat.

This is a perfect target for prepared for the worst! No longer is that card just a placeholder, but it can actually set up for some bigger damage later.

And it is only one handed?

Man, I think the only thing I don't like about this card is that it has two ammo. But even that isn't that big of a downside. You will probably want to ditch it after using it anyway.

Its good. Really good. And what a homerun for theme.

Myriad · 645
Should be good with the new guy too, especially since his signature event can find it. Who else can run it? Just Wendy? — SGPrometheus · 160
At 3 XP, Wendy can't use it. Lola could. — AndyB · 374
Aw yeah; thought it was 2 for some reason. — SGPrometheus · 160
Lola can play it, but with her big deck it's unlikely she draws this and Sleight of Hand. — Django · 1971