- "As If": Some card effects allow an investigator to resolve an ability or perform an action as if a certain aspect of the game state were altered, using the text “as if…” to indicate the difference. The indicated ability or action is resolved with the altered game state in mind, but the actual game state remains unchanged.
- This includes all steps of the indicated ability/action, including the paying of its costs, attacks of opportunity (where applicable), and resolving each aspect of its effect.
- Other card abilities or game effects do not resolve with the altered game state in mind; only the indicated ability/action. - FAQ, v.1.7, March 2020
Item. Relic. Weapon.
Diana Stanley deck only.
: Fight.. You may use instead of for this attack.
You may play or commit events and skills beneath Diana Stanley as if they were in your hand. As an additional cost to play or commit a card in this way, exhaust Twilight Blade. You cannot trigger Diana Stanley's ability while playing or committing a card in this way.
This weapon is so well oiled, it won't stay stuck in slimy spheres (good on you Diana!)
However, it still requires you to get close to your target, so it won't protect you from a haunted sarcophagus (sarcophaguses? sarcophagi?)
Also, don't expect it to catch anything flying either.
This. Card. Is. WILD. Like, legit actually for real wild. It's very very hard to see if it's good, but I think it's likely to be the card that takes Diana from good to killer. Why?
That third block of text? It seems to be a constant effect, rather than a contingent effect that turns on during fight actions.
This card allows you to replay the cards under Diana, at the expense of her willpower. There is also a trick with Olive McBride. When you play her, unlike events and skills, she goes back into play, from where she can be used to soak 2 horror, then through her power ignore a chaos token and go back under Diana for a card, a resource and +1 willpower! The net effect is unlimited recurrences of paying 2 resources and an action for 1 card, a resource, 2 horror and one or more uses of Olive McBride's power.
Interesting card. Does the constant effect allow you to play a single cancelling card twice for a single event? E.g. "I've had worse…" could be played to cancel a single loss of 4 damage? (And gain 5 resources and a card, by placing it under Diana and then instantly triggering again.)
I.e does the card get put under Diana Stanley before the damage is applied? Her power doesn’t read like a normal timing window of when the cards get discarded.