Each non-weakness enemy gets +2 health.
After you defeat Brown Jenkin or Nahab: Gain 1 clue from the token bank (2 clues instead if there are 3 or more investigators in the game).
The Crone - Back
- If it is act 1, spawn the set-aside Nahab in Walter Gilman's Room.
- If it is act 2, spawn the set-aside Nahab in Keziah's Room.
- If it is act 3, place 1 doom on Nahab.
Shuffle both set-aside copies of Ghostly Presence into the encounter deck.
Find Brown Jenkin (even if he is out of play) and place him in Nahab's current location.
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