"Lucky" Penny
Omen of Misfortune

Asset. Accessory

Item. Charm. Cursed.

Cost: 2. XP: 2.
Test Icons:


Forced - When you reveal a or token during a skill test you are performing: Flip a coin. On a heads, treat that token as a token. On a tails, treat that token as a token. If you treat a token as a token as a result of this effect, draw 1 card.

Sarah Lindstrom
A Light in the Fog #224.
"Lucky" Penny

By itself, this card isn’t worth four XP. But if you’re playing a rogue, you make your own luck. Combining this with your teammates covenants means intriguing things, like flipping curses, using them as blessings, and if they end up as curses, taking them out of the bag with false covenant. With sacred covenant, 50% of the time when you draw a curse, which you can trigger intentionally with the pact of the moon, you get +2 and end the check there. Dexter can also use this with a paradoxical covenant, as can Sefina. But with 50-50 odds, you’d better cover both your options, because the accessory slot is valuable and the effect is forced.

MrGoldbee · 1082
This card feels way too expensive for what it does and Blasphemous Covenant seems, by far, the worst Covenant. I'm trying to work out whether they work together nicely. If i reveal a Bless, and Lucky Penny makes it a Curse, can I Blasphemous Covenant to put it back in the bag? Or does the Blasphemous not trigger because it's not a Curse being revealed, it had already been revealed and became a Curse after that? I guess if this doesn't work, then when a Bless becomes a Curse that's really good with Ancient Covenant - on Expert I'd be very happy to take my -2 and stop there AND draw a card any day of the week... — slyguavas · 38