Asset. Hand

Item. Tome.

Cost: 3. XP: 2.
Test Icons:

Uses (4 secrets).

Spend 1 secret: Choose a revealed location up to 3 connections away from your location. Move to that location.

Derek D. Edgell
Harvey Walters #22.
Esoteric Atlas

For 1 XP, this makes a very nice upgrade, if you have a Seeker (or Seeker-adjacent) investigator who absolutely, positively has to get there. Much as I love my "2 Pathfinders in play" Seekers, this lets you skip the intervening locations and their pestilent enemies. I am slightly giddy imagining this plus Arcane Enlightenment in Roland. What elese is he doing with his Arcane slots?

That seems very expensive for Roland compared to just using Pathfinder or Safeguard, since you have to set up this plus the Enlightenment to use it. — StyxTBeuford · 2320
The advantage is the ability to skip the intervening locations, which would be very useful in "The House Always Wins" or "The Unspeakable Oath." — LivefromBenefitSt · 167
I suppose, but if you’re Roland that shouldn’t be that much of an issue to you. Roland wants to kill enemies anyway. — StyxTBeuford · 2320
Not if you are running for the Resign point. — LivefromBenefitSt · 167
That’s very expensive tech for scenarios that Roland is already predisposed well to. — StyxTBeuford · 2320

Very solid multiplayer upgrade.

3 Locations away is a routine situation that you might find yourself in. From the exit, from an important location, from a friend. You can use it to bypass intervening enemies. The only issue is the revealed requirement, which is why it's mostly a Multiplayer card.

You can teck this like a silver-bullet against scenarios that you know involve heavy backtracking or back and forths.

Tsuruki23 · 1198