Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Edone · 1
Carson Sinclair is the ultimate pure support Guardian. His core ability lets him grant actions directly to teammates, making him an incredible force multiplier in 3 or 4-player games. Rather than taking heavy actions yourself, your primary job is to setup your defensive presence early, buffer team stats, and feed extra actions to your dedicated main clue-finder or damage-dealer.
Key Mechanics & Card Breakdown
Action Economy & Support:
"As you wish"and Helping Hand: Boost your team's test parameters and maximize the impact of the additional actions you pass to them.
Motivational Speech & Stand Together: Keep the team's resource pool healthy while playing key Allies like Guard Dog at a discount.
Damage Mitigation & Tanking:
Flesh Ward, Hunter's Armor, and Guard Dog: Create a formidable defense grid. You excel at taking hits intended for weaker investigators, soaking up damage, and dealing passive retaliation through Guard Dog.
Heroic Rescue & "Let me handle this!": Intercept dangerous enemies or treacherous encounters from vulnerable teammates to ensure they stay focused on their key roles.
Self-Sustain & Combat Backup:
Runic Axe: Provides a flexible, high-value main weapon that allows Carson to contribute solid offense when necessary without burning through ammo.
Second Wind & First Aid: Offer rapid self-healing to maintain your health pool as you continuously absorb incoming damage for the team.
Resourceful & Take Heart: Generate easy card draw and economy when tests fail or when recurring Survivor cards from your discard pile.