Event

Favor. Service.

Cost: 2. XP: 1.

Rogue

Fast. Play when you draw a non-weakness treachery.

Cancel that card's revelation effect and draw the top card of the encounter deck.

When you play Counterespionage, increase its cost by 2. Change "the encounter deck" to "your deck".

When you play Counterespionage, increase its cost by 2: Change "you" to "any investigator".

Mark-Erwan Tarrisse
Edge of the Earth Investigator Expansion #49.
Counterespionage

Event

Favor. Service.

Cost: 2.

Rogue

Evade. Automatically evade a non-Elite enemy at your location.

When you play Decoy, increase its cost by 2: Change "a non-Elite enemy" to "up to 2 non-Elite enemies."

When you play Decoy, increase its cost by 2: Change "at your location" to "at a location up to 2 connections away."

Tim Tsang
Union and Disillusion #234.
Decoy

Event

Favor. Service.

Cost: 2.

Rogue

Discover 1 clue at your location.

When you play Intel Report, increase its cost by 2: Change "Discover 1 clue" to "Discover 2 clues."

When you play Intel Report, increase its cost by 2: Change "at your location" to "at a location up to 2 connections away."

Alexandre Dainche
The Secret Name #111.
Intel Report

Event

Favor. Service.

Cost: 2.

Rogue

Deal 1 damage to a non-Elite enemy at your location.

When you play Small Favor, increase its cost by 2: Change "Deal 1 damage" to "Deal 2 damage."

When you play Small Favor, increase its cost by 2: Change "at your location" to "at a location up to 2 connections away."

John Pacer
In the Clutches of Chaos #277.
Small Favor