Asset. Arcane

Spell.

Cost: 2. XP: 3.

Mystic

Uses (4 charges).

Spend 1 charge: Heal 2 damage from among investigators at your location.

You don't necessarily trust the occult words, but you have no other choice.
Clark Huggins
Edge of the Earth Investigator Expansion #68.
Healing Words

FAQs

No faqs yet for this card.

Reviews

Who knows an investigator who actually make use of this healing magic would be a Doctor, how ironic.

Strong part of this card lies in "among" ඞ keyword which make you able to split heal to 2 investigators and deliver 2 On the Mend in 1 healing action.

Pawley · 26
Hate — Therealestize · 69

This one looks like a decent target for True Magick, since it is not something you want to put down for real ended up having nothing to do until the situation comes. By keeping it in hand you can now also commit like Guts.

5argon · 9524
On its face, I agree, but I don't think it's truly worth three experience to put in your deck in the first place. — DjMiniboss · 44
I agree with DjMiniboss. On top of, what he says: if you can take True Magick, it will always be 3 XP. You will want other spells more than this for your AR upgrades, possibly other cards more for DtRH. And leaving the level 0 card until scenario 6 or 7 in your deck is also no viable option. — Susumu · 361