Exhibit Hall - Back
Do they, too, hold a sinister secret?
Exhibit Hall
Egyptian Exhibit
Location
Miskatonic. Exhibit.
Forced - After you fail a skill test while investigating this location: Lose 1 action.


Exhibit Hall - Back
Do they, too, hold a sinister secret?
Exhibit Hall
Hall of the Dead
Location
Miskatonic. Exhibit.
Forced - After you fail a skill test while investigating this location: Take 1 horror.
I know my death is imminent.


Exhibit Hall - Back
Do they, too, hold a sinister secret?
Exhibit Hall
Restricted Hall
Location
Miskatonic. Exhibit.
While Hunting Horror is at this location, this location cannot be investigated.


Faculty Offices - Back
The door leading into the Faculty Offices is locked. You cannot move into the Faculty Offices.
Faculty Offices
The Night is Still Young
Location
Miskatonic.
Forced - After Faculty Offices is revealed: Search the encounter deck and discard pile for a Humanoid enemy and spawn it here. Shuffle the encounter deck.
Objective - If investigators in the Faculty Offices spend 2 clues, as a group: (→R1)


Faculty Offices - Back
The door leading into the Faculty Offices is locked. You cannot move into the Faculty Offices.
Faculty Offices
The Hour is Late
Location
Miskatonic.


Diverging Path - Back
Location
Dunwich. Woods.
Forced - After you reveal Frozen Spring: Lose the remainder of your actions and immediately end your turn.


House in the Reeds - Back
Location
Dunwich.
While you are in the House in the Reeds, you cannot play events.
If there are no clues here: Draw the encounter card underneath House in the Reeds. (Group limit once per game).


House in the Reeds - Back
Location
Dunwich.
Forced - After House in the Reeds is revealed: Search the encounter deck for a Nightgaunt enemy and spawn it in the Village Commons. Shuffle the encounter deck.
If there are no clues here: Draw the encounter card underneath House in the Reeds. (Group limit once per game).


Humanities Building - Back
Location
Miskatonic.
Forced - At the end of your turn, if you are in the Humanities Building: Discard the top X cards of your deck, where X is the amount of horror on you.


La Bella Luna - Back
Location
Arkham.
: Resign. This was a bust.


Altered Path - Back
Location
Dunwich. Woods. Altered.
Forced - After you reveal Lost Memories: Take 1 horror for each action you have remaining.


Miskatonic Quad - Back
Location
Miskatonic.
: Resign. "We can't find Rice anywhere..." You leave the campus, hoping Armitage will forgive you.


Museum Entrance - Back
Location
Miskatonic.
Investigators at the Museum Entrance cannot gain resources.
Resign. "Eh. How important can a book really be, anyway?"


Museum Halls - Back
The entrance to the Museum Halls is locked. You cannot move into the Museum Halls.
Museum Entrance gains: ": Test (5) to attempt to break down the door to the Museum. If you are successful, immediately advance to Act 1b."
Location
Miskatonic.
Museum Halls is connected to each copy of Exhibit Hall.
Investigators in the Museum Halls spend 1 clues, as a group: Put the top card of the Exhibit deck into play, unrevealed.


Orne Library - Back
Location
Miskatonic.
You must spend 1 additional action to investigate the Orne Library.


Osborn's General Store - Back
-H. P. Lovecraft, "The Dunwich Horror"
Location
Dunwich.
You cannot gain resources while you are in Osborn's General Store.
If there are no clues here: Draw the encounter card underneath Osborn's General Store. (Group limit once per game).


Osborn's General Store - Back
-H. P. Lovecraft, "The Dunwich Horror"
Location
Dunwich.
Spend 1 resource: Search the top 3 cards of your deck for an Item card and add it to your hand. Shuffle your deck.
If there are no clues here: Draw the encounter card underneath Osborn's General Store. (Group limit once per game).


Train Car - Back
Train Car is connected to the locations to the left and right of it.
You cannot enter Train Car unless all of the clues on the location to its left have been discovered.
Location
Train.
Parlor Car is connected to the locations to the left and right of it.
Parlor Car cannot be investigated.
Spend 3 resources: Discover 1 clue in the Parlor Car.


Train Car - Back
Train Car is connected to the locations to the left and right of it.
You cannot enter Train Car unless all of the clues on the location to its left have been discovered.
Location
Train.
Passenger Car is connected to the locations to the left and right of it.
Forced - After you enter Passenger Car: You must either discard cards from your hand with at least 2 total icons or take 2 damage.


Train Car - Back
Train Car is connected to the locations to the left and right of it.
You cannot enter Train Car unless all of the clues on the location to its left have been discovered.
Location
Train.
Passenger Car is connected to the locations to the left and right of it.
Forced - After you enter Passenger Car: You must either discard cards from your hand with at least 2 total icons or take 2 damage.

