[sarnetsky duo] Silas Marsh · Dunwich · Upgraded

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
[sarnetsky] Silas Marsh 1 0 0 1.0

Eugene of Sarnath · 49

Note

This is the raw deck as it was during my fourth Dunwich run.
Here's the refined 0xp version.


Dunwich IV Sarnetsky duo decks:


Deckbuilding here pretty straightforward: take all the innate skills and filter them out until the deck limit is met. The first comment on Silas card page helps a lot in understanding how Silas works.


General notes

  • Ornate Bow is a beast and should be bought ASAP. It dispatches enemies with ease if you don't forget to reload it.
  • Gravedigger's Shovel is just a placeholder while you don't have the Bow.
  • Cherished Keepsake helps dealing with a few horror for 0 cost.
  • Peter Sylvestre helps dealing with a lot of horror for 3 cost.
  • Knife is meh and can be swapped for neutral skills with card draw.
  • Scavenging is crap and should be swapped for neutral skills with card draw.

Events here help Silas pass some otherwise unpassable tests.

Skills are the cornerstone of Silas gameplay. Thanks to his ability, skill effects bound to success/failure or other random events can be reused until triggered which makes Silas extremely potent with such skills. The only changes I'd make in hindsight – I'd swap Intrepid and True Understanding for neutral skill cards. It's too hard to trigger those and they just take up valuable deck space.

Defiance is a great fun with Silas: pick the most nasty token and name it. If you're worng, take it back. Rinse, repeat.


Upgrades

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