Daisy Walker: The Gal Who Can't Take A Punch

Card draw simulator

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Derived from
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jaketrow · 4

Daisy is a very intelligent Seeker, at a base 5 . Add Dr. Milan Christopher and Magnifying Glass, and you're up to 7, babay. Some useful upgrades are Disc of Itzamna(2), Ward of Protection, Hyperawareness, some Strange Solution upgrades. Alyssa Graham is neat for just screwing weaknesses or tough enemies/bad treacheries. She can generate resources easily with Dr. Milan Christopher, Burning the Midnight Oil, and Crack the Case. I gave her a bunch of Tomes to make use of her bonus action. Let me know what upgrades/cards I should add/remove.

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