Rex gets a clue.

Card draw simulator

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Tiltowait · 20

Just focusing on what Rex does best, gathering clues. Strange Solution may be dropped if you don't want the alchemy.

Fieldwork boosts Rex's chances even higher when he arrives at a new location with clues.

Elusive to get Rex away...or to get him to the right location fast. Same for the lesser Seeker version Shortcut though it does allow travel to undiscovered locales as well.

Options: St. Hubert's Key is a nice one to consider. Rex has sanity to spare and a flat +1 to Will and Intellect is well worth it.

Upgrades: Your first upgrade will be Higher Education. Drop Hyperawareness for its far superior big brother. After that pretty much anything is open. Tune to fit. Pick up the various alchemy upgrades if you want some more flexibility.

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