Innate. Developed.

XP: 2.
Test Icons:

Commit only to a skill test you are performing.

If you succeed by 2 or more, return Opportunist to your hand after this test instead of discarding it.

RafaƂ Hrynkiewicz
Undimensioned and Unseen #231.

Winnifred loves this one. You play two skills to a test, you get to draw a card. One stays in your hand if you super succeed on the test. So every skill test, you get to draw a card. Your hand stays steady. Soon you need your own cave to store all the wine you stole.

MrGoldbee · 1386
since winnifred has to commit 2 different skill cards, you can't increase your hand by comitting two Opportunist. So her hand stays the same size through her ability with Opportunist, rather than growing — niklas1meyer · 1
Have tried, can confirm, Winifred loves Opportunist. You're pretty much always trying to win by 2 anyway to benefit from Lucky Cigarette Case, Watch This, Quick Thinking, etc. — Zinjanthropus · 222
Nik is right! — MrGoldbee · 1386
I actually did not realize that, but they do still both return to your hand, so you can, e.g. commit 2x opportunist + QT + Watch This for +1 card, +4 skill modifier, and most likely +3 resources and +1 action (as well as Opportunist returning to hand).. It's still good. — Zinjanthropus · 222
yes they both return, but you wouldn`t come out with a netto of +1 card, you commited 4 cards, get 2 back and draw 1 with winifreds effect, so in the end your hand is -1 card — niklas1meyer · 1
If you aren't running Lucky Cigarette Case with Winifred, you're doing it wrong, though. I have found that her ability + LCC + 2xPickpocketing 2 is plenty to keep her hand full. Opportunist helps if you aren't evading something or if you need to increase the number of cards in hand — Zinjanthropus · 222
To be clear, I think Opportunist 2 (especially if you have 2 copies) is good for Winny because it allows her to push her skill value into succeed-by-two range without sacrificing _as many_ cards in hand. In many cases, you can successfully replace the cards you spent, and in some cases (with Pickpocketing 2 + Lucky Cigarette Case) it lets you net cards in hand — Zinjanthropus · 222
Yeah never said something against that, just that commiting 2 copies of opportunists doesn't trigger winnifreds ability and so don't "increase" your hand size, just keeps it stable. Of course you can draw cards through other cards etc — niklas1meyer · 1
Stealth 2 gives her something close to a free evade each turn to trigger aforementioned cards — Django · 4846

Whilst regular Opportunist is rather useless, this has a use, albeit a very specific one. Pushing checks where you want to get the benefit for beating by 2 or more.

Opportunist is the perfect support card for a combative rouge who relies on .41 Derringer or Jenny's Twin .45s or Switchblade to do their thing in combat. Throw it in and guarantee the boosted success, and then get the card right back to use again. Double up when you find the second copy for even greater chance of success.

Skidd's and Jenny throwing upgraded Opportunist cards with one of the weapons above are effectively throwing Fight 6-7 at every opponent they come across. Excellent in standard difficulty games.

Just pray you dont get that

Tsuruki23 · 2463
I think this really shines when you have 2 copies in your hand to commit to tests. Also when you're Winifred Habbamock. Even L0 can be okay with her. — Zinjanthropus · 222