Asset

Talent.

Cost: 2. XP: 1.

Survivor

Uses (3 tries). If Try and Try Again has no tries, discard it.
After a skill test is failed, if a skill card you own is committed to that test, exhaust Try and Try Again and spend 1 try: Return that skill card to your hand.

Borja Pindado
The Boundary Beyond #159.
Try and Try Again

FAQs

No faqs yet for this card.

Reviews

While spending 3 XP on Try and Try Again was a solid plan only on higher dificulties, this slightly weaker version of a card begs for more attention. Every investigator supports himself with skill cards and there's never anything as bad as investing a skill card with additional effect, that just fizzles. Especially when that effect was about to bury an enemy, that right now all of a sudden has a survival license and will kick your butt badly in the enemy phase. So any Vicious Blows, Resourcefuls or Survival Instincts are more welcome to proove it's worth.

The stakes are even higher when you've just threw your last Last Chance out of your pocket (as your final card of course) and found out that Cthulhu did not found that impressive enough, pulling you a .

My favourite investment though is an inclusion of Double or Nothing in either Wendy or Pete deck, which enables a more reliable time compression, when protected by this humble card. This idea is already on the table with Will to Survive, but for a bigger XP investment.

The donwsides then?:

  • 2 resources and action invested
  • into something that might just not be needed

It may be just a personal preference. If you're a cautious player that likes to be sure and overinvests just a tiny bit into every test, you're decks probably reflect that and you prioritize cards that just deliver. If you're more on the crazy side of things, that asset enables you to be yourself.

I'd rate this card as 3 out of 5.

Onetribe · 283
And Minh can take it to great effect! — mogwen · 252
@mogwen imo this downgrade comapred to 3xp version is adapted to Minh like 1lvl Book of shadows was made for Daisy. — KptMarchewa · 1
Is this really that much better than a Rabbit's Foot for Minh? Is it really better at all? I'm not sure. While I would concede that returning a skill to your hand is usually superior to a random draw, is it so much better that it's worth an additional resource, an additional XP, worse icons (a big deal for Minh), and being limited to 3 uses? Not sure about that. — CaiusDrewart · 3004
It is also slotless. There are a lot of good relics and and not having to invest in relic hunter too use this and another relic is additional upside. — jsronce · 1
In my experience, Minh Thi Phan doesn't fail skill tests often enough on Normal or Hard to use this in the ordinary course of events, but it may be a crucial hedge against auto-failing when she's trying to remove The King in Yellow, so that she can at least hang on to one of her cards and commit it again later. — sfarmstrong · 266
Just a qustion for a clarification: can I use it in combination with "Take Heart", getting the benefit of failing (2cards/ressources) and then get it back through "Try and Try again"? — Tolstoi · 1
@ Tolstoi: that won't work, because determing failure happens in ST.6, and applying the skill test results in ST.7. So "Take Heart" would bounce back, before it could resolve it's ability. The skill card would need to create a lasting effect beforehand to be able to reap the benefit from it and bounce it back on failure. "Defiance" would do that for example, but that's probably a better case for SIlas than T&TA. — Susumu · 329
Regarding Minh: I wonder, how literal the "return it to your hand" is. Does a committed skill card "remembers", where it initially came from? If not, there could be a case to protect your "Practice Makes Perfect" draw from autofailing, basically addind the card to your hand regardless of success. This could be HUGE on an "Eye of the Truth" or "Deduction" (2). But I'm not sure, if that's actually working. I agree, that King-in-Yellow-protection would be nice in her, but imho not nice enough to warrant the investment in advance. I would still take it over "Rabbit's Foot" ("Grizzly Totem" is so much better in her, even at level 0), but likely still pass on it. — Susumu · 329