Event

Spirit. Double.

Cost: 0.

Survivor

As an additional cost to play Wrong Place, Right Time, spend an action.

Move up to 5 damage and/or horror from your investigator to assets controlled by investigators at your location. For each asset defeated by this effect, draw 1 card. Remove Wrong Place, Right Time from the game.

Adam Schumpert
The Feast of Hemlock Vale Investigator Expansion #115.
Wrong Place, Right Time

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: If a card ability allows me to move damage/horror to another card, can I move that damage/horror to a card without a health or sanity value? A: No. An effect that can “move” damage/horror from one card to another—such as Wrong Place, Right Time—must move that damage/horror to a card that has a health or sanity value, respectively.
Last updated

Reviews

This card seems like an auto-include in every Tommy Muldoon deck from here on out. Two actions for a 5 heal, up to 5 resources and a card or two seems absurdly strong and I can't wait to try it!

In fact, this card has the possibility of doing so much at once in Tommy Muldoon that I can see it freeing up deck slots for other cards, like more upgrades for his dear Becky

Chillstad · 35
I am really looking forward to playing this card soon. My first thought though, went to empowering my teammates shenanigans that benefit with moving around of health and horror. I’m thinking Agnes, Caroline, and the Peter Sylvestre booster club to create an even larger chain effect. — Staticalchemist · 1

Contrary to another reviewer, I do not think this card is an auto-include on Tommy Muldoon. In fact I think the card is rather mediocre on him. You want to be placing damage/horror directly on assets on Tommy to get rid of them sooner. Wrong Place, Right Time encourages you to place damage on your investigator and then move them off of you to defeat your assets. Waiting until you can defeat multiple assets simultaneously with Wrong Place, Right Time seems counter-productive on Tommy, since you could have killed off the assets yourself to gain resources sooner, and then used the two actions (and 1 card) from playing this card to draw cards the regular way. Wrong Place, Right Time may help you later on in the scenario since some damage/horror will inevitably leak onto Tommy himself, but usually I'm not very willing to spend multiple actions to draw a couple cards late into a scenario.

Wrong Place, Right Time is however a lot stronger in multiplayer when played with Tommy, when another investigator can use this to place damage/horror on Tommy's assets to defeat them.

The best use of this card is in a deck that can take advantage of the big heal, and ideally plays a lot of assets that are expendable (e.g. Leather Coat, Cherished Keepsake, Improvised Shield) and assets you are encouraged to get rid of (e.g. "Devil", Hunting Jacket, Brother Xavier, Tetsuo Mori). Hank Samson is an example of an investigator who could run this, since you can even circumvent the "no healing allowed" on the bonded side of Hank.

I am also eager to try this out on Agnes Baker, who really benefits from being able to move horror off her. Agnes Baker can also conveniently run assets like Hunting Jacket and "Devil" which work well with Wrong Place, Right Time.

Overall though, while this card may have some niche uses, the high action cost really limits the playability of the card. On the plus side, it is also 2 willpower/2 agility commit card, which is rather rare for level 0 events.

flamebreak · 22

Let's imagine the board state necessary to make it productive to play this card.

First, you need 5 damage and/or horror on you. This should be relatively common for investigators who don't have good soak.

Second, you need one or more in-play assets at your location that can receive up to 5 damage and/or horror. A Precious Memento could take all of it assuming it has no damage and horror on it. This should be relatively common for investigators with a lot of good soak.

Finally, in order to draw a card or two you need to be willing to discard one or more assets. This lets out expensive, self-healing assets like the Precious Memento and Jessica Hyde. You need to instead play with cheap, recyclable soak such as Leather Coat, Cherished Keepsake, Hunting Jacket, or a composure like Plucky. Drawing cards for these can help replace them quickly.

So to build around this card you should include lots of cheap soak. But instead of using it to soak your damage and horror, put the damage and horror on yourself. Then, instead of taking a draw action or two, play Wrong Place, Right Time.

Frickenator · 23
Try a pal's Obsidian Bracelet to heal Hank Samson, who can move damage but not heal. Also a big $ maker for a certain motorcycle cop. — MrGoldbee · 1473