Event

Insight.

Cost: 1.

Mystic

In player order, each investigator draws 1 card from the top of the encounter deck. Then, add Delve Too Deep to the victory display.

Victory 1.
Some things, once seen, can't be unseen.
Anders Finér
The Miskatonic Museum #111.

Latest Taboo

This card gains: "Group limit 2 copies of Delve Too Deep in the victory display."

Delve Too Deep

Event

Spell.

Cost: 3.

Mystic

Fast. Play when an enemy attacks an investigator at your location.

Cancel that attack. Then, reveal a random token from the chaos bag. If it has a , , , , or symbol, deal the attacking enemy's damage to itself.

Falk
The Essex County Express #153.

Latest Taboo

This card now reads "a symbol" instead of the list of indicated symbols.

Hypnotic Gaze

Event

Spell. Insight.

Cost: 0.

Mystic

Remove all doom from 1 card you control.

Andreia Ugrai
Where Doom Awaits #267.
Moonlight Ritual

Event

Spell. Spirit.

Cost: 1. XP: 5.

Mystic

Fast. Play when you draw a non-weakness encounter card.

Cancel all of that card's effects and discard it. Then, take 1 horror.

Alexandr Elichev
Lost in Time and Space #307.
Ward of Protection

Event

Supply.

Cost: 0. XP: 2.

Neutral

Gain 3 resources and draw 1 card.

You can never be too prepared.
Vincent Dutrait
Blood on the Altar #194.
Emergency Cache

Event

Spirit.

Cost: 3. XP: 3.

Neutral

Play only if there are no enemies at your location.

Heal 3 horror and draw 1 card.

Colin Boyer
Where Doom Awaits #273.
Moment of Respite

Event

Insight.

Cost: 1.

Neutral

Rex Murphy deck only.

Draw X cards, where X is the number of clues on Rex Murphy (to a maximum of 5).

When things went his way, which wasn't often these days, Rex was a good reporter, with a nose for a story and an eye for detail... Graham McNeill, Ghouls of the Miskatonic,
Torstein Nordstrand
The Dunwich Legacy #8.
Search for the Truth

Skill

Practiced.

Guardian

While Leadership is committed to a skill test being performed by another investigator, Leadership gains .

Jeff Lee Johnson
Where Doom Awaits #260.
Leadership

Skill

Practiced. Expert.

XP: 2.

Guardian

If this skill test is successful during an attack, that attack deals +1 damage (+2 damage instead if it succeeds by 2 or more).

With a sickening smack, he struck the abomination over and over…until at last, it stopped moving.
JB Casacop
Lost in Time and Space #299.
Vicious Blow

Skill

Practiced. Expert.

XP: 2.

Seeker

If this skill test is successful while investigating a location, discover 1 additional clue at that location (2 additional clues instead if it succeeds by 2 or more).

I knew I had seen this symbol before. I must warn the others before it is too late!
Felicia Cano
The Essex County Express #150.
Deduction

Skill

Innate.

Seeker

Commit to a skill test only if there is a clue at your location.

If we wish to learn, we must first question everything we know.
Andreia Ugrai
Undimensioned and Unseen #227.
Inquiring Mind

Skill

Innate.

Survivor

Commit only to a skill test you are performing, and only if the difficulty of that test is at least 2 higher than your base skill value.

Clark Huggins
Blood on the Altar #192.
Rise to the Occasion

Skill

Innate. Fortune.

XP: 2.

Survivor

Commit only to a skill test you are performing.

After revealing chaos tokens for this test, you may choose to exile Stroke of Luck. If you do, this test is automatically successful (unless a token was revealed).

Tiziano Baracchi
Where Doom Awaits #271.
Stroke of Luck

Skill

Innate. Developed.

XP: 2.

Survivor

If this test is successful during an evasion attempt, the evading investigator may immediately evade each other enemy engaged with him or her, and may move to a connecting location.

David Nash
Undimensioned and Unseen #235.
Survival Instinct

Skill

Fortune.

Rogue

Max 1 committed per skill test.

Double the difficulty of this skill test. If this skill test is successful, resolve the effects of the successful test twice.

Mark Molnar
The Dunwich Legacy #26.

Latest Taboo

Forbidden.

Double or Nothing

Skill

Innate. Developed.

XP: 2.

Rogue

Commit only to a skill test you are performing.

If you succeed by 2 or more, return Opportunist to your hand after this test instead of discarding it.

Rafał Hrynkiewicz
Undimensioned and Unseen #231.
Opportunist

Skill

Innate.

Rogue

If this skill test is successful by 2 or more, after it resolves, you may immediately take an action as if it were your turn (this action does not count toward the number of actions you can take each turn).

David Auden Nash
Undimensioned and Unseen #229.

Latest Taboo

At the end of its ability, this card gains: "(max once per round)."

Quick Thinking

Skill

Innate.

Mystic

Before revealing chaos tokens for this test, choose one of the following symbols: (, , , or ). Ignore the effects of the chosen symbol during this test (including its modifier).

“No.”
Nicholas Gregory
Blood on the Altar #190.
Defiance

Skill

Innate. Developed.

XP: 2.

Mystic

If this skill test is successful, heal 1 horror (2 horror instead if it succeeds by 2 or more).

Only by standing firm against the darkness can we live to see the light of another day.
RJ Palmer
Where Doom Awaits #268.
Fearless

Treachery. Weakness

Madness.

Neutral

Revelation - Discard the top 3 cards of your deck.

What happened on the other side?
Falk
The Essex County Express #178. The Essex County Express #20-23.
Across Space and Time