|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|Jim Culver doing the circle||0||0||0||1.0|
|Jim Culver doing the circle||0||0||0||2.0|
Wbarobinson · 320
Jim's ability converts Skull tokens from -3 into 0. In essence, this makes him better at testing on 0, +1, and +2. The premise of all my Jim decks is to take advantage of this fact. In the most basic sense, it means focusing on lots of tests at 0, +1 and +2.
To accomplish this feat, Jim needs to avoid spells. Charges are good when you are +4 and near certain not to waste them. That is the opposite of what we are going for. Instead, we are going to find clues and kill monsters with tools, weapons and our bare hands.
There are some serious risks when running head first into the chaos bag at +1.
There are some serious issues getting access to good weapons without EXP. Machete is, in my opinion, the best weapon in the game at EXP 0. Prepared for the Worst is there to find the Machetes. Admittedly, this is a serious sacrifice in the early game. I would take 2 PFTWs, but Dr. Elli Horowitz is going to be a big deal shortly.
The next weapon we want is Timeworn Brand. In fact, the deck is named after it. It solves all of our problems. We need more weapons, we need more tests at 0, +1, +2 (without charges), it makes good use of our Intellect with its special ability, it can be found by PFTW. AND! Dr. Elli Horowitz can fish for it, putting into play for some cost savings, making room for The Chthonian Stone, Flashlight and Jim's Trumpet. Not to mention that she can end up fishing for the The Chthonian Stone, Jim's Trumpet and eventually Jewel of Aureolus. Synergy. And do not forget: Dr. Elli is giving me the spare hand slot I need, most of the time.
Upgrade Path (removed card is not set in stone, and definitely campaign specific):
2 Ward of Protection > 2 Timeworn Brand
2 Dark Prophecy > Recall the Future
Delve Too Deep > Jewel of Aureolus
The Context: This Jim deck is meant to be played on multiplayer Hard.
The Execution: With 0 EXP, you need Machete more than anything. If you don't have it, mulligan everything but PFTW. If you do have it, look for Trumpet and Flashlight. Olive and Elli are BAD at this point and work as damage soak. Important! Until you have Machete, you are a clue hunter and support. Flashlight, Drawn to the Flame, Dark Prophecy, and Premonition are all tools that get you clues at a variety of shrouds. Do not be afraid to use them to blitz out of an Act.
Once you have Timeworn Brand in your deck, you mulligan everything but Dr. Elli, PFTW. If you do not have Dr. Elli or PFTW, but you do have a Machete, keep it.