Roland Banks ready to fight

Card draw simulator

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Derived from
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Inspiration for
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beatsmd · 50

Comments and suggestions are much appreciated—I'm here to learn.

This is my first attempt at deck building in Arkham Horror: The Card Game. My plan was to pair Roland Banks with Daisy Walker for a two-handed solo game, with each character doing what they do best. With 4 , Roland's job was to fight.

Built For: Night of the Zealot: The Gathering

Approach

Limitations: Core Set only

Assets: Along with Roland's .38 Special, two copies of .45 Automatic, Knife, and Physical Training all equip Roland to be a more effective fighter. Beat Cop and Guard Dog will help to defend against attacks and First Aid can heal damage.

Events: Dodge can be used to cancel an attack that isn't evaded, which is helpful since Roland has only 2 . Evidence! and Working a Hunch, the only card in this deck, both enhance Roland's investigative abilities. Emergency Cache is an all-around great event that provides resources.

Skills: Guts supplements Roland's 3 , and Manual Dexterity adds to his 2 . Unexpected Courage is an all-around great skill. Vicious Blow increases the damage done during attacks.

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