Recycling Mistress

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Power Wendy [Labyrinths of Lunacy] 1 0 1 1.0

adran06 · 19

This deck is pretty much built to abuse the crap out of Wendy. The Discard Pile might as well be your hand most of the time.

This SHOULD (in theory) allow you to basically pass most checks simply because you will rarely lose things you give up for them, and you can reuse a lot of "limited use" effects.

Baseball Bat and Knife are amazing as long as you can keep Scavenging them, and assuming you can choose to just discard cards with uses when they're used up (which I would assume you can, but I haven't read through the rules close enough to be sure), you can in theory heal 1 of anything every turn once you have it, Painkillers, Smoking Pipe, and Peter Warren.

Might swap Oops! for something else that can evade or move Wendy, but I haven't decided yet. The big goal is to try and get the Wendy's Amulet and Scavenging early though, as that is the real key to this deck.

Feedback is welcome.

EDIT: Also, how do you increase your rep? This site is lame for limiting how fast I can upload my decks :/ I have like 15 decks already and I've only been able to upload 2.

EDIT2: I probably should have waited to post this version XD Already decided to tweak it some.

+2 Elusive

+2 Survival Instinct

+2 Think on Your Feet

−2 Cunning Distraction

−2 Emergency Cache

−2 Oops!

7 comments

Jul 23, 2017 bricklebrite · 490

Peter Sylvestre should keep your horror under control, so I think you can dump Smoking Pipe pretty safely.

The one glaring omission here is Burglary. If you're planning on using Scavenging a bunch, you'll often find yourself on a location with no clues. Juicing your intellect just to retrieve an item seems like a pretty expensive proposition, and moving to a space with clues generally requires (at least 1) action.

Burglary solves both of these problems for you simultaneously. Investigate a clueless location for your desired item and get 3 resources at the same time!

Jul 23, 2017 adran06 · 19

@bricklebritIf I get more than 1 Horror at a time, Peter Sylvestre becomes useless. That's why I included Smoking Pipe.

What would you remove to put Burglary in?

Jul 23, 2017 bricklebrite · 490

If you receive more than 1 horror, you can assign 1 to Peter Sylvestre and the rest to yourself. But early in a campaign, it's rare to take more than 1 horror per turn, so you should be fine.

Smoking Pipe is probably more useful for Roland Banks, who doesn't have access to Survivor cards, and can compensate for its damage effect with his high health.

Jul 23, 2017 adran06 · 19

@bricklebritThe point of Smoking Pipe though is to allow me to chain with Painkillers to always be able to heal to full health. So if I ever get 3 horror at once for example, a few turns later I'm at 0 horror. Still can't decide what to remove for Burglary

Jul 23, 2017 bricklebrite · 490

Umm...I think you might want to read the text on Painkillers a little more closely...

Jul 24, 2017 adran06 · 19

It says I take 1 horror, then heal 1 damage. That horror can then be moved to Peter Sylvestre, who heals it.

Jul 24, 2017 bricklebrite · 490

Well, good luck!